Today, Wednesday, July 12, we have made a patch available to EVE: Valkyrie players [2017_R3] that introduce a raft of balance changes designed to make your combat experience better than ever. We’ve done this using internal data, personal experience and, crucially, community feedback.
Included are changes to the leading reticule and crosshairs to improve accuracy and visual overheat feedback, respectively. Also, we’ve tweaked the stats of several ships in each of the three ship classes to improve overall balance.
In addition to all the gameplay changes in today’s update, we’ve worked with NVIDIA to take PC virtual reality game visuals to a new level with EVE: Valkyrie’s “Ultra” graphics setting.
Head over to CCP Roo's full patch notes here for all the juicy details.
We hope you enjoy the changes we’ve made. Your feedback has been invaluable in helping us to deliver the experience you all want.
On that note, please let us know, not only what you think of the latest patch, but also what sort of tweaks and improvements you would like to see in the future. We’re listening, so head over to the forums and get your voices heard.