Today’s EVE: Valkyrie – Warzone patch is full of balance tweaks and Windowed Mode Improvements
We’re releasing a small hotfix today to address a number of joystick issues that were introduced in our previous patch, which the community has highlighted to us.
In-line with community feedback, this patch adds support for some highly requested features, including 21:9 Widescreen support as well as NVIDIA Surround Support.
Today we’re releasing another small patch containing some key improvements for Valkyrie that the community has highlighted to us, including updates to input customisation and improvements to AI behaviour, PvP matchmaking, as well all-important bug fixes.
Today we’re adding a few new features in a small patch to improve your experience with mouse & keyboard controls. One of these is the addition of a Mouse Lock key. If you were struggling to perform tight turns in dogfights when using mouse movement to control your ship, you can now use this key to maintain a continuous turn. This is set to the space bar by default, and pilots will have the ability to rebind it.
As part of our continued efforts to address the feedback we’ve received from our players, particularly with regards to mouse & keyboard controls, we’re adding a few new features in a small patch to improve your experience later this week.
Today we’re releasing a small mandatory patch (2017_R4.1) for EVE: Valkyrie – Warzone to address a number of issues and bugs raised after our initial release. While our first post-Warzone patch is small, rest assured we are continuing to take your feedback on board; we’re always looking forward to how Valkyrie can be further improved and we will continue our mission to eliminate bugs, as well as to improve on and add new features for everyone in the coming months.
We've been working hard to include Oculus Touch support to EVE: Valkyrie, and it's now available for you to try as a work-in-progress beta. Read on to find out what this means.
A mandatory patch will be released today for Valkyrie. It contains some very impressive visual optimizations for our PC pilots with higher spec Nvidia cards (more details below), and some comfort changes to help onboard our new recruits more effectively. It also includes AI improvements, balance changes to some ships and weapons, and a range of bug and stability fixes.
On Wednesday 17 May a small mandatory patch (2017_R2.3) will be available for EVE: Valkyrie. It contains stability improvements and adds Carrier Assault mode to the Solitude Map. Soon you’ll be able to Skirmish, Attack and Breech above the snow-capped mountains of Solitude!
A small mandatory patch (2017_R2.2) will be released today for EVE: Valkyrie. It contains a few bug and stability fixes to make your Ground Rushing even more epic.
It gives me great pleasure to introduce our second game update of 2017 for EVE: Valkyrie – Groundrush! With every update, we try to push our gameplay in new and exciting directions. As part of the Groundrush update you will gain access to our stunning new map, Solitude. This is a radical departure from the battlefields of open space as the action is set against the backdrop of our first combat zone located on a planet’s surface. We’re excited to see how pilots adapt their techniques to capitalise on all the new hazards (and opportunities) that comes with this new environment.
This Wednesday EVE: Valkyrie will receive a small patch (2017_R1.1) containing a reset for the EVE: Valkyrie League Alpha, and many performance improvements and bug fixes. Feature Reset: EVE: Valkyrie League Alpha
Today we will be providing Oculus users a stability improvement - this will require users on Rift to re-update the most recent EVE: Valkyrie Wormholes patch. This will not affect or change any game features across platforms.
It gives me great pleasure to introduce the first of our 2017 game updates for EVE: Valkyrie – Wormholes which will be arriving Feb 15.
In order to perform some routine maintenance, EVE: Valkyrie will have a scheduled downtime on 23 January 2017 between 09:00 - 10:00 UTC. This will not affect or change any game features across platforms.
This Wednesday January 18, a small patch (2016_R6.3) containing some stability improvements and backend optimizations will be available for both PS4 and PC users. This will not affect or change any game features across platforms.
We released a small patch for EVE: Valkyrie this week to rebalance the Aegis, a Fighter Class ship, in time for Christmas.
Today a small patch (R6.1) containing some stability improvements and backend optimizations will be available for PC users. This will not affect or change any game features across platforms.
EVE: Valkyrie's newest update, Gatecrash, brings a stunning new map that will put your combat and navigation skills to the test. Other features include Pilot Customization, PlayStation Pro optimisations, bug fixes, balance tweaks and more.
We’re releasing a small patch for EVE: Valkyrie, with some handy improvements and bug fixes, and as ever please let us know what you’d like to see by posting on our forums!
Today a small patch (2016_R5.3) is available for EVE: Valkyrie. This patch includes some minor bugfixes: * Fix for an issue with Steam VR being started when Valkyrie is played on Oculus * Fix for selected cockpits not being applied in-game
A new patch for EVE: Valkyrie will be available today (2016_R5.2) this patch contains the currency change outlined in CCP Roo's blog. These changes will ensure that everything that can be purchased, can be done so using our in-game currency (earned from gameplay).
Today a small patch (2016_R5.1) is available for EVE: Valkyrie. This patch includes some minor bugfixes: - Fixed issues with Com Alerts not working for some Pilots - Fixed a crash upon exiting the game.
In preparation for our upcoming Joint Strike update and PS VR launch a small patch (R4.5) will be available next week. This patch contains some backend optimization, and will not affect or change any game features.
It’s with great pleasure that I welcome you to our next major free update for EVE: Valkyrie, coming week of October 10, as well as our patch notes! We are on the verge of welcoming a whole new galaxy of pilots into the ranks of the Valkyrie and this game update celebrates the event with a Titan sized list of new and improved content. The Valkyrie you know and love is evolving.
A patch for EVE: Valkyrie will be released on August 30. While the list of new features is shorter for this update than some we’ve done in the past, the items included will significantly improve our player onboarding, progression and matchmaking.
Today EVE: Valkyrie will be receiving a small patch which renames the menu links for our Single Player (Chronicles) and Multiplayer (Combat) game modes and a minor bug fix for capture point naming on our brand new Crossroads map – Capture point B is now correctly placed in the center of the combat zone.
The development team has identified an issue where Pilots that progressed past Rank 4 might not enter the regular map rotation and would receive a "No sessions found" notification. The team has now fixed this issue and the patch for this fix is now available.
Learn more about Carrier Assault: The first major free update for EVE: Valkyrie is coming June 20.
Today there is a small patch for EVE: Valkyrie which fixes an issue with the display of currency symbols. This patch should now be available.
We've been reading your feedback on matchmaking, in addition to monitoring player data. We have increased the Rank cap for our New Player Servers to Rank 5 with immediate effect.
We’re delighted with your response to our latest patch, (2016_R3). We made a lot of cool improvements which you can read about here. , but some bugs have emerged which we are squashing with a small new upcoming patch (2016_R3.1) which we are planning to release today.
An update patch will be released on Tuesday 17 May for EVE: Valkyrie, and it’s a whopper! Crammed full of improvements and some sweet new features.
In response to player feedback we are changing the way the Launch Tubes feature works. The changes will be part of an upcoming Update Patch due early next week. We’ll have full details on this patch later in the week, and a confirmed date for when it will be available.
Over the last few weeks we've received a lot of really useful feedback from our players regarding the capability of the AI. We've been making gradual changes to the AI and this morning our AI will be receiving further changes all of which are scaled on their own individual abilities.
A mandatory patch will be released today for EVE: Valkyrie. It contains many bug and stability fixes, AI improvements, and balance changes to various ships and weapons.